Bolavidorr

Bolavidorr is one of the countries within Aaon; half theocracy and half democracy, it has a strong and proud history with many moments of history taking place within the land of Bolavidorr.

Government Structure
Bolavidorr has a rather interesting and complex organisational structure; at the top of the leadership structure lies the Paladin's of Anihunt, they run the Council of Bolavidorr and under the council you have the Military Officials and the Council Officials (which are generally seen on equal footing depending on rank) and lastly the town mayors and village elders.

Village Elders
Generally are the older members of the village and can either be chosen by those living in the village.

Mayors
Elected individuals from any profession who has lived in the town or city for at least ten years. They must run a campaign against each other to receive the most votes from town/city members and all town members are entitled to vote. This position is officially changed every two years, a single individual can only be a mayor for ten consecutive years. After which they cannot reapply.

Council Officials
Council Officials make up the majority of the administrative tasks of the Council of Bolavidorr as well as some work for the military. They are made up of accountants, secretaries and chairmains. Many council officals run for leadership positions in towns and cities, aiming to increase their career to end up on the Council of Bolavidorr.

Military Officials
The Bolavidorr Military spans all across Bolavidorr and is used in a variety of different ways, from law enforcement to defending a town or city when under siege. Due to this, the military has a range of different types of leadership for different scenarios. The Bolavidorr military shares the colour of the Bolavidorr crest, gold and white. Focusing upon ground based defensive tactics rather than offensive air or navy tactics. If the military needs a specialist group, such as an air or naval force, they hire mercenaries to accomplish the mission.

The lowest rank within the Military are the Guard. These are the common rank and file soldiery that are mostly used for law enforcement. To command the Guard are the Captains; Captains are a leadership position that commands units of Guards between 30-70. You will see Captains in charge of law enforcement in villages and towers. If a Captain proves themselves to be of great value, or a Bolavidorrian adventurer accomplishes a great task they will get Knighted by the Paladin of Anihunt or a High Knight. Their role is to lead the garrisons of the land to protect Bolavidorr, Captains in crises will always refer to the Knights. There are three knightly orders within the Bolavidorrian Military; The Knights of the Eye, Knights of the Hammer and the Knights of the Chain. Depending on the interests and skills of the individual being Knighted they will be placed into one of these orders. Each order has a particular specialisation, but no other difference in skills or authority.

Knights of the Eye

Knights of the Eye are the Knights who possess and use magic on the field of battle.

Knights of the Hammer

Knights of the Hammer are Knights that have the force of will, personality or just pure strength to batter their opponents into shape.

Knights of the Chain

Knights of the Chain are those who have important connections to different lands and important individuals that would benefit Bolavidorr.

There is a rank above the Knights; these are highly trained individuals, named High Knights, they stand above Knights in behaviour, in skill and their versatility with situations both in combat and out of combat. These High Knights are chosen upon the death of the previous one by the High Knights that remain as well as the Paladin of Anihunt. There are only four High Knights in existence at a time, one High Knight at every city and the High Knight at Thor Corus is also on the Council of Bolavidorr. The High Knight on the Council usually also serves as the leader of the entire Bolavidorr military, but will often allow the Paladin of Anihunt to lead the army if they wish.

Council of Bolavidorr
The Council of Bolavidorr is a council made up out of at all times: The High Knight, two high Council Officials, one representative from each territory, one representative of the Trade Guild and one representative of the Scholar Guild.

The Council of Bolavidorr is the main government in Bolavidorr as the Council has the power and authority to place policies and make laws that will affect all of Bolavidorr. They have the ultimate power over Bolavidorr.

Paladin of Anihunt
This role is given to the 'royal' family of Bolavidorr known as the ALightus Family. They are the only recognised Paladins of Anihunt and act more as a moderator in the Council than that of a king or emperor. The Council can go against the wishes of the Paladin if they wish, or if they think the Paladin is wrong in their judgement. The next in line is known as a Palite and is the Paladin in training.

ALightus Plains
Where Bolavidorr was first formed, where the first ALightus (Evelyn ALightus) stood up against the forces of Na-Rahan with the combined strength of the allied races. The city of Thor Seron, the most beautiful city of Bolavidorr, overlooks the plains as well as the capital city for Thor Corus.

Towns
Ormshirk

Whitecrest

Villages
Appleby

Beachmarsh

Daethfall

Llyne

Lullin

Moress

Forest Path
Well populated stretch of Bolavidorr and is known for its lush beautiful forests and scenic beaches and many in Bolavidorr holiday in this area.

Towns
Cape Kiria

Clearbreeze

Villages
Heme

Ridgespray

Soller

The Guarded Straight
Home to a city fortress called Thor Dran and is made to protect Bolavidorr from threats that would approach from this way. In particular, threats from the Ashlands.

Towns
Ramshorn

Villages
Broken Shield

Fifth

Helmsfirth

Landale

Warthford

Harvest
The farmland of Bolavidorr, it consists of a lot of small villages that help produce food such as crops, fruits and vegetables with a small amount of livestock. This area is guarded by the city Thor Juren, a hub of trade with countries to the north and in particular Baastan.

Towns
Harvest Town

Lakehill

Villages
Acomb

Hillside

Lindow

Pendal

Romsey

Stanmoore

Places of Interest
Greywolf Tower

Haunted Ruins

Heartland
The centre of Bolavidorr, it connects Bolavidorr to all of the major parts and is the most protected area of Bolavidorr. The Heartland is full of adventure with mountains, forests, rivers and who knows what lies within this area?

Towns
Even's Dive

Villages
Azmarin

Millstone

Myrefall

Snowmelt

Paladin Isle
An island off the south-eastern coast of Bolavidorr and is the home to the true home of the ALightus Paladins, Paladin Temple. Many people come here to Paladin Isle to receive training from paladins, clerics and warriors regarding physical and spiritual training.

Places of Interest
Paladin Temple

Trial Forest

Three River Mountains
A mountain range in Bolavidorr that is home to the Temple of the Empty Fist, a monastery home to elite martial artists as well as monks that follow its teachings. Many mysteries lie in these mountains and they protect the majority of Bolavidorr from outside threats.

Places of Interest
Temple of the Empty Fist

Guilds and Organisations
There are many guilds and organisations that call Bolavidorr home, many of them are well known on the Arthuris continent and some secretive groups that might operate around Bolavidorr.

Grey Wolf Mercenary Guild

An organised group of Adventurers and Mercenaries with the goal to help those around them.

Temple of the Empty Hand

The Paladin Order

This order is ran by the most experienced Paladin at the time in Bolavidorr (not the Paladin of Anihunt). The home of the Paladin Order is Paladin Isle and one of their responsibilities is to train and protect the Palite.

Sea Drakes

Pirates/Coastal Bandits that are taking advantage the lack of a strong navy.

Scholar Guild

Runs and facilitates education in Bolavidorr.

Trading Guild

Encompasses the world of crafting and trading. A very powerful group that runs the economy.

School of Magic

A guild that helps regulate and facilitate magical learning, control and assistance. More of a school rather than a political party.

Griffon Mercenary Guild

A mercenary guild that specialises in air combat.

Shark-Teeth Ships

The stand in Naval military of the Bolavidorrian Military.

The Purple Kings